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Atmospheres - 43 samples - the first 5 tracks offer us a range of atmospheric synthesised soundscapes. Machine Room gives us a dozen examples of some metallic, clanging, drone and burbling effects. These would fit well into an industrial type track, you can imagine a heavy drum loop being layered or built over the top of these. Moving on to Planets we have a variety of long, slowly evolving soundscapes, with suitable burblings and effects, quite excellent, the last of which "Beyond the Rings" is particularly effective.

Track 4, Jurassic Synth, gives us shorter, heavier, darker drone type noises, with some lighter effects on top. Despite its title, Temple of Doom, track 5 gives some relatively lighter textures though with a rather more mysterious/sinister tone.

Next we have Living the Alien, somewhat shorter, simpler, samples, though for that they are somewhat more playable musically, the section rounds out with a minute long "sample" called "Orb" which is more of a complete track in its own right.

There is quite audible noise on virtually all the samples in this section which is a shame, especially as these are the sorts of samples that would appear more in their own right than buried deep in the mix. Whilst I wouldn't say it makes the samples unusable, you'd probably be looking to use some noise reduction software to reduce it though.

Loops & Tunes - 64 samples - no BPM are given for these 8 tracks though which is a bit of a pain. Though for some of the samples this would be hard to pick in any event, for the others though the effort should have been made, makes life a little easier for users.

The section starts off with Ambient Loopy Tunes, seven suitably analog sounding loops, though not of the blippy variety, full sounding arpeggio type loops, that make good use of the stereo spectrum. The first two "mystic loops" being the pick. Next up we have Ambient Loop Two, more of the same, though somewhat lighter and more open in feel.

Ambient Trance Loops, somewhat more random sounding in approach than the previous loops, there's nothing much that stands out here. EMS Loops gives us 10 more machine like loops, shorter, some of which are very hard on the ears, not very pleasant radio static type sounds. Industrialist may be able to find some use for these, but otherwise I'm struggling to think of uses for these ones.

Hard Loops, has a dozen harsh sounding loops, and Analog Loops has five blippy loops, both tracks don't sound particularly pleasant on the ear, the latter marginally better. Whilst they sound suitably "hard" and sparse there isn't much to recommend here.

Digilog Loops has mixed analog and digital instruments to form more unusual sounding loops, and these are somewhat of an improvement. More arpeggio sounding, some of these are quite long, though there are usually filters operating while this happens to produce some variation. Most of these are quite usable. The section rounds off with Zap Loops, 6 samples of the space invader meets radio interference high pitched variety. Mmmm, not to my taste.

Drums & Percussion - 104 Samples - Firstly we have 6 tracks of fairly orthodox synthetic kicks, snares, toms, hi-hats, claps and percussion. Nice variety and well recorded.

Next we have more unorthodox sounding percussion. We have metallic gongs and backwards effects, followed by some analogue blips for making into arpeggio's or loops. We have 5 heavy "ambient zaps" that could be used as unusual drums.

Rounding out the section we have four tracks of SFX Percussion, Metal and Fill effects. 25 samples of blips, crashes, sweeps and blips, the fills are the picks of the section as a whole, short fills that oscillate through the stereo field.


 

 

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